Showing titles in Software Development
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Lean UX: Designing Great Products with Agile Teams (Second Edition)
- By: Jeff Gothelf, Josh Seiden
- Narrated by: Douglas Martin
- Length: 4 hrs and 56 mins
- Unabridged
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Lean UX has become the preferred approach to interaction design, tailor-made for today’s agile teams. In the second edition of this award-winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous learning from real users into their Agile process.
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Interesante, pero atropellado
- By Josi Carballosa on 07-07-24
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Lean UX: Designing Great Products with Agile Teams (Second Edition)
- Narrated by: Douglas Martin
- Length: 4 hrs and 56 mins
- Release date: 16-02-21
- Language: English
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Regular price: £29.99 or 1 Credit
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
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Clearly Right For Most, But Not Right For Me
- By Ahbugger on 08-08-21
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 26-01-21
- Language: English
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Making Numbers Count
- How to Translate Data into Stories That Stick
- By: Chip Heath, Karla Starr
- Narrated by: Kathe Mazur
- Length: 4 hrs and 35 mins
- Unabridged
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Until very recently, most languages had no words for numbers greater than five - anything from six to infinity was known as 'lots'. While the numbers in our world have become increasingly complex, our brains are stuck in the past. Yet the ability to communicate and understand numbers has never mattered more. So how can we more effectively translate numbers and stats so that the data comes alive? In Making Numbers Count, Chip Heath and Karla Starr argue that understanding numbers is essential - but humans aren't built to understand them.
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how to deliver numbers with impact
- By Margaret Bent on 23-09-22
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Making Numbers Count
- How to Translate Data into Stories That Stick
- Narrated by: Kathe Mazur
- Length: 4 hrs and 35 mins
- Release date: 13-01-22
- Language: English
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- By: Steven Levy
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Unabridged
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Steven Levy's classic book traces the exploits of the computer revolution's original hackers - those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers.
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Enjoyable and inspiring
- By Martin on 17-03-16
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Release date: 10-11-15
- Language: English
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Product Management in Practice (2nd Edition)
- A Practical, Tactical Guide for Your First Day and Every Day After
- By: Matt LeMay
- Narrated by: Matt LeMay, Sara Powell
- Length: 10 hrs and 11 mins
- Unabridged
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Product management has become a critical function for modern organizations, from small startups to corporate enterprises. And yet, the day-to-day work of product management remains largely misunderstood. In theory, product managers are high-flying visionaries who build products that people love. In practice, they're hard-working facilitators who bring clarity and focus to their teams. In this thoroughly revised and expanded edition, Matt LeMay provides real-world guidance for current and aspiring product managers.
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Extremely helpful
- By Mr Mark J Ayckbourn on 30-06-24
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Product Management in Practice (2nd Edition)
- A Practical, Tactical Guide for Your First Day and Every Day After
- Narrated by: Matt LeMay, Sara Powell
- Length: 10 hrs and 11 mins
- Release date: 18-07-23
- Language: English
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Peopleware
- Productive Projects and Teams
- By: DeMarco Tom, Lister Tim
- Narrated by: Amy Gordon
- Length: 7 hrs and 47 mins
- Unabridged
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Few books in computing have had as profound an influence on software management as "peopleware". The unique insight of this longtime best seller is that the major issues of software development are human, not technical. They’re not easy issues; but solve them, and you’ll maximize your chances of success. For this third edition, the authors have added six new chapters and updated the text throughout, bringing it in line with today’s development environments and challenges.
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Inspiring and original but a bit idealistic
- By Przemyslaw on 12-05-24
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Peopleware
- Productive Projects and Teams
- Narrated by: Amy Gordon
- Length: 7 hrs and 47 mins
- Release date: 24-03-22
- Language: English
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Let It Go
- My Extraordinary Story - from Refugee to Entrepreneur to Philanthropist
- By: Dame Stephanie Shirley CH
- Narrated by: Rachel Atkins
- Length: 11 hrs and 26 mins
- Unabridged
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In 1962, Stephanie 'Steve' Shirley created a software company when the concept of software barely existed. Freelance Programmers employed women to work on complex projects such as Concorde's black box recorder from the comfort of their own homes. Shirley empowered a generation of women in technology, giving them unheard of freedom to choose their own hours and manage their own workloads. The business thrived, and Shirley gradually transferred ownership to her staff, creating 70 millionaires in the process.
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The inspiring story of an inspirational woman.
- By Sid Moth on 21-12-21
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Let It Go
- My Extraordinary Story - from Refugee to Entrepreneur to Philanthropist
- Narrated by: Rachel Atkins
- Length: 11 hrs and 26 mins
- Release date: 04-04-19
- Language: English
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Accelerate: Building and Scaling High Performing Technology Organizations
- By: Nicole Forsgren PhD, Jez Humble, Gene Kim
- Narrated by: Nicole Forsgren
- Length: 4 hrs and 58 mins
- Unabridged
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How can we apply technology to drive business value? For years we've been told that the performance of software delivery teams doesn't matter - that it can't provide a competitive advantage to our companies. Through four years of groundbreaking research to include data collected from the State of DevOps reports conducted with Puppet, Dr. Nicole Forsgren, Jez Humble, and Gene Kim set out to find a way to measure software delivery performance - and what drives it - using rigorous statistical methods. This book presents both the findings and the science behind that research, making the information accessible for listeners to apply in their own organizations.
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This should not be an audio book.
- By Amazon Customer on 10-04-19
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Accelerate: Building and Scaling High Performing Technology Organizations
- Narrated by: Nicole Forsgren
- Length: 4 hrs and 58 mins
- Release date: 28-03-18
- Language: English
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Data Mesh
- Delivering Data-Driven Value at Scale
- By: Zhamak Dehghani
- Narrated by: Zura Johnson
- Length: 14 hrs and 2 mins
- Unabridged
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We're at an inflection point in data, where our data management solutions no longer match the complexity of organizations, the proliferation of data sources, and the scope of our aspirations to get value from data with AI and analytics. In this practical book, Zhamak Dehghani introduces data mesh, a decentralized sociotechnical paradigm drawn from modern distributed architecture that provides a new approach to sourcing, sharing, accessing, and managing analytical data at scale.
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Data Mesh
- Delivering Data-Driven Value at Scale
- Narrated by: Zura Johnson
- Length: 14 hrs and 2 mins
- Release date: 28-03-23
- Language: English
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Serverless as a Game Changer
- How to Get the Most Out of the Cloud (Addison-Wesley Signature Series: Vernon)
- By: Joseph Emison
- Narrated by: Craig Waletzko
- Length: 6 hrs and 37 mins
- Unabridged
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Leverage the “serverless mindset” to build and deploy software faster, better, and with less expense. In this definitive guide, Joseph Emison shows how to leverage “serverless” for maximum customer value. He reveals why mindset is crucial to modern IT strategy and explains why and how to move toward a truly serverless mindset. Many organizations are falling short when it comes to leveraging the cloud. Drawing on his experience as a pioneering CTO across multiple industries, Emison shows why and how you can gain immense business value from the cloud.
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Serverless as a Game Changer
- How to Get the Most Out of the Cloud (Addison-Wesley Signature Series: Vernon)
- Narrated by: Craig Waletzko
- Length: 6 hrs and 37 mins
- Release date: 16-09-24
- Language: English
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Itchy, Tasty
- An Unofficial History of Resident Evil
- By: Alex Aniel
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Unabridged
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Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century, and, eventually, how a new generation of creators was born after the release of Resident Evil 4.
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A passion project, but nothing new
- By Phil Lewis on 08-11-21
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Itchy, Tasty
- An Unofficial History of Resident Evil
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Release date: 15-06-21
- Language: English
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
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Another good and interesting read!
- By Tomas Engström on 25-05-21
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Press Reset
- Ruin and Recovery in the Video Game Industry
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Release date: 18-05-21
- Language: English
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Computational Thinking
- By: Peter J. Denning, Matti Tedre
- Narrated by: Steven Jay Cohen
- Length: 5 hrs and 56 mins
- Unabridged
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A few decades into the digital era, scientists discovered that thinking in terms of computation made possible an entirely new way of organizing scientific investigation; eventually, every field had a computational branch: computational physics, computational biology, computational sociology. More recently, "computational thinking" has become part of the K-12 curriculum. But what is computational thinking? This volume in the MIT Press Essential Knowledge series offers an accessible overview.
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good find
- By julien on 29-01-24
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Computational Thinking
- Narrated by: Steven Jay Cohen
- Length: 5 hrs and 56 mins
- Release date: 23-04-19
- Language: English
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- By: Justin Gary
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Great core knowledge that every designer should know
- By Ditte R�nn on 04-05-24
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Release date: 17-12-21
- Language: English
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Coaching Agile Teams: A Companion for ScrumMasters, Agile Coaches, and Project Managers in Transition
- Addison-Wesley Signature Series - Cohn
- By: Lyssa Adkins
- Narrated by: Lyssa Adkins
- Length: 13 hrs and 57 mins
- Unabridged
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In Coaching Agile Teams, Lyssa Adkins gives agile coaches the insights they need to adopt this new mind-set and to guide teams to extraordinary performance in a re-energized work environment. You’ll gain a deep view into the role of the agile coach, discover what works and what doesn’t, and learn how to adapt powerful skills from many allied disciplines, including the fields of professional coaching and mentoring.
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Blah blah blah
- By Anonymous User on 13-10-22
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Coaching Agile Teams: A Companion for ScrumMasters, Agile Coaches, and Project Managers in Transition
- Addison-Wesley Signature Series - Cohn
- Narrated by: Lyssa Adkins
- Length: 13 hrs and 57 mins
- Release date: 07-12-21
- Language: English
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Modern Software Engineering
- Doing What Works to Build Better Software Faster
- By: David Farley
- Narrated by: Amy Gordon
- Length: 9 hrs and 37 mins
- Unabridged
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In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues.
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Interesting ideas, but too vague
- By Przemyslaw on 31-01-24
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Modern Software Engineering
- Doing What Works to Build Better Software Faster
- Narrated by: Amy Gordon
- Length: 9 hrs and 37 mins
- Release date: 10-11-22
- Language: English
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The Product Book
- How to Become a Great Product Manager
- By: Product School, Carlos González de Villaumbrosia, Josh Anon
- Narrated by: Russell Newton
- Length: 9 hrs and 8 mins
- Unabridged
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"No one asked you to show up." Every experienced product manager has heard some version of those words at some point in their career. Think about a company. Engineers build the product. Designers make sure it has a great user experience and looks good. Marketing makes sure customers know about the product. Sales get potential customers to open their wallets to buy the product. What more does a company need?
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Liked it but too short
- By roy lachica on 01-09-21
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The Product Book
- How to Become a Great Product Manager
- Narrated by: Russell Newton
- Length: 9 hrs and 8 mins
- Release date: 30-01-19
- Language: English
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Software Architecture: The Hard Parts
- Modern Trade-Off Analyses for Distributed Architectures
- By: Neal Ford, Mark Richards, Pramod Sadalage, and others
- Narrated by: Dena Dahilig
- Length: 12 hrs and 53 mins
- Unabridged
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There are no easy decisions in software architecture. Instead, there are many hard parts—difficult problems or issues with no best practices—that force you to choose among various compromises. With this book, you'll learn how to think critically about the trade-offs involved with distributed architectures. Architecture veterans and practicing consultants Neal Ford, Mark Richards, Pramod Sadalage, and Zhamak Dehghani discuss strategies for choosing an appropriate architecture.
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Bad audiobook, average book
- By Przemyslaw on 21-05-24
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Software Architecture: The Hard Parts
- Modern Trade-Off Analyses for Distributed Architectures
- Narrated by: Dena Dahilig
- Length: 12 hrs and 53 mins
- Release date: 29-08-23
- Language: English
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The Art of Agile Development, 2nd Edition
- By: James Shore, Martin Fowler - foreword, Diana Larsen - contributor, and others
- Narrated by: Mike Lenz
- Length: 23 hrs and 2 mins
- Unabridged
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Most companies developing software employ something they call "Agile." But there's widespread misunderstanding of what Agile is and how to use it. If you want to improve your software development team's agility, this comprehensive guidebook's clear, concrete, and detailed guidance explains what to do and why, and when to make trade-offs.
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The Art of Agile Development, 2nd Edition
- Narrated by: Mike Lenz
- Length: 23 hrs and 2 mins
- Release date: 28-11-23
- Language: English
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Not All Fairy Tales Have Happy Endings
- The Rise and Fall of Sierra On-Line
- By: Ken Williams
- Narrated by: Josh Horowitz
- Length: 10 hrs and 25 mins
- Unabridged
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Sierra On-Line was one of the very first computer game companies and at one time dominated the industry. The author, Ken Williams, founded Sierra On-Line with his wife Roberta who went on to create many of the company's best-selling games. Sierra grew from just Ken and Roberta to over 1,000 employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal, and corruption that resulted in jail sentences and the collapse of Sierra.
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Needs an editor and co-writer
- By library fiend on 24-01-21
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Not All Fairy Tales Have Happy Endings
- The Rise and Fall of Sierra On-Line
- Narrated by: Josh Horowitz
- Length: 10 hrs and 25 mins
- Release date: 22-12-20
- Language: English
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